package Lib3d.MyUtils;


import Lib3d.PresetModel3d.Fence;
import Lib3d.PresetModel3d.FirTree;
import Lib3d.PresetModel3d.Tree;
import Lib3d.SceneGraph.ObjectNode;

/**
 * A factory implementation that handles the creation of the 3d models
 * 
 * @author Wassim Chegham
 * @version 0.1
 * @category Lib3d.MyUtils
 * 
 */
public class ModelFactory {

    public static ObjectNode createFence() {
        return new Fence();
    }

    public static ObjectNode createFirTree() {
        return new FirTree();
    }

    public static ObjectNode createTree() {
        return new Tree();
    }

}
